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Visual Programming: Concepts and Implementations

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dc.contributor.author Howard, Elizabeth en_US
dc.date.accessioned 2008-07-22T19:31:46Z en_US
dc.date.accessioned 2013-07-10T15:06:36Z
dc.date.available 2008-07-22T19:31:46Z en_US
dc.date.available 2013-07-10T15:06:36Z
dc.date.issued 1994-08-01 en_US
dc.date.submitted 2008-03-17 en_US
dc.identifier.uri
dc.identifier.uri http://hdl.handle.net/2374.MIA/256 en_US
dc.description.abstract The computing environment has changed dramatically since the advent of the computer. Enhanced computer graphics and sheer processing power have ushered in a new age of computing. User interfaces have advanced from simple line entry to powerful graphical interfaces. With these advances, computer languages are no longer forced to be sequentially and textually-based. A new programming paradigm has evolved to harness the power of today's computing environment - visual programming. Visual programming provides the user with visible models which reflect physical objects. By connecting these visible models to each other, an executable program is created. By removing the inherent abstractions of textual languages, visual programming could lead computing into a new era. en_US
dc.title Visual Programming: Concepts and Implementations en_US
dc.type Text en_US
dc.type.genre Report en_US


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